Barcamp Portland: Finding success on Kickstarter

Posted by Jessica - April 11, 2012 - News

Nick's badge from Barcamp Portland 6After watching Indie Game: The Movie’s Portland showing we met PIG Squad, Portland’s Gaming interest group. PIGS’ Jeffery Sens invited us to check out the Portland Barcamp that coming Friday.

Friday March 30th we went to the Portland Barcamp to lend our voices to the crowdsourcing roundtable discussion. We started with the local Kickstarter projects in progress like Blurble. Then we talked about everyone’s projects and what their goals were, what they observed, and then we told them what Nick and I did. At the end of the discussion we wanted to offer them our month long research and we have it here for you too! -Check it out- The research stems from reading multiple articles from successful Kickstarter campaigns and failed ones.
One thing we found was that the bigger following you have the better. It will be much easier for you to spread the word about your campaign around the internet. So we of course talked about Tim Schafer as a good example of how reputation was a key trait in successful projects. Personally we were very fortunate that our awesome backers spread the word about Blink since before the Kickstarter our following was very small. Especially when one of our backers posted about us on Reddit; that’s where we got a huge amount of backers.

From our research we picked up that you have to emphasize that someone who spreads the word about your Kickstarter project is making a contribution as valuable as pledging money. So when our student loan stricken friends told us they couldn’t give us $1 we said “Hey spreading the word is just as helpful!!” So our friend who had 80 non-mutual Facebook friends exposed them to Blink.

After Barcamp PIGS member William Lewis got talking to Nick about a game music jam?! That sounds pretty exciting. The rough idea is like a game jam; you would pick a random theme, then if the theme was an rpg, for example, you would be required to make a town theme, fight music, Boss theme, and the fanfare.

So anyone out there starting a Kickstarter campaign for their game or project? Have you launched one? How’d it go? Oooh! Did anyone watch Indie Game: The Movie?

Happy holidays! Free wallpaper for everyone!

Posted by bvsnimda - December 26, 2011 - News
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Hey everyone! I hope those of you who are celebrating right now are having a wonderful holiday. I know you’re probably wondering about what sort of progress we’ve made in the past month. We’ll be updating quite a bit next week when the new year kicks off, so please sit tight for another week.

In the mean time, Jessica has prepared a little holiday treat for you! You can grab it below in your resolution of choice. Happy holidays and best wishes from all of us at Blue Void Studios.

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We made it!

Posted by bvsnimda - December 16, 2011 - News
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Our sincerest thanks go out to all of you. We did it!! We’ll be sending out detailed updates later this week regarding the rewards, when to expect them, and how everything will go down from here on out. Nothing but love, guys!

Breaking the silence

Posted by bvsnimda - October 12, 2011 - News
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We’ve been pretty elusive lately, haven’t we? Well, today we’re ready to crack the door open a little. Some of you might remember Blink, our entry for Global Game Jam back in January 2011. It even landed a front page feature on the GGJ website back in April.

Today I am happy to announce that Blink is coming back in a big way! We’ve been working very hard on a demo that we’ll be submitting to the 2012 Independent Games Festival. Sadly, we can’t really afford to work on Blink full-time after the demo is finished and submitted. For that we’re turning to Kickstarter, the world’s most popular crowdfunding website. Not familiar with Kickstarter or crowdfunding in general? Visit their website and click the “Learn more” banner at the top of the page. We’re really humbled that Kickstarter approved our proposal, and we’ve prepared a list of awesome rewards that we think people will love. The campaign will go live next week.

There is a lot in store for Blink. Today we cracked the door open just a smidgen. All will be revealed next week when the door swings wide open.

Blink featured on Global Game Jam website

Posted by bvsnimda - May 2, 2011 - News
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Our Global Game Jam 2011 entry, Blink, was recently featured on the Global Game Jam website. It was also featured in the April monthly newsletter that goes out to every member of the IGDA. Check it out after the jump.

Here it is!

Our website is finally live. No, seriously.

Posted by bvsnimda - May 2, 2011 - News
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If you’re reading this blog post, you probably already know that. Regardless, it’s still pretty great. I can’t tell you how long I’ve been putting this off, but trust me; it’s been a while. The old design was difficult to work with though, so this is probably for the better.

As time goes on, we’ll be posting more information about our games, our team, and where we’re headed in the future. We have lots of big stuff to announce this year, so stay tuned!